Wikipedia offers a definition of “Easter egg” in the context of computer games:
While the term Easter egg has [historically] been used [simply] to mean a hidden object … it has come to be more commonly used to mean a message, image, or feature hidden in a video game, film, or other, usually electronic, medium. The term used in this manner was coined around 1979 by Steve Wright, the then Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure.
In the world of computer games, Easter eggs are reason to smile. They are features, not bugs. The software developer who has tucked away an Easter egg or two (or a dozen or two Easter eggs) into a computer game is to be thanked for making life a bit more fun.
But in the context of a patent office e-commerce user interface, what is the meaning of “Easter egg”? Continue reading